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name of display: :1
display: :1 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_get_drawable_type, GLX_EXT_libglvnd, GLX_EXT_no_config_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_ATI_pixel_format_float, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_no_config_context, GLX_EXT_swap_control,
GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_NV_float_buffer,
GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_no_config_context, GLX_EXT_swap_control,
GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: AMD (0x1002)
Device: AMD Radeon RX 6700 XT (NAVY_FLOUNDER, DRM 3.42.0, 5.15.11-200.fc35.x86_64, LLVM 13.0.0) (0x73df)
Version: 21.3.2
Accelerated: yes
Video memory: 12288MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.6
Max compat profile version: 4.6
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
VBO free memory - total: 11498 MB, largest block: 11498 MB
VBO free aux. memory - total: 11892 MB, largest block: 11892 MB
Texture free memory - total: 11498 MB, largest block: 11498 MB
Texture free aux. memory - total: 11892 MB, largest block: 11892 MB
Renderbuffer free memory - total: 11498 MB, largest block: 11498 MB
Renderbuffer free aux. memory - total: 11892 MB, largest block: 11892 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 12288 MB
Total available memory: 24283 MB
Currently available dedicated video memory: 11498 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 6700 XT (NAVY_FLOUNDER, DRM 3.42.0, 5.15.11-200.fc35.x86_64, LLVM 13.0.0)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 21.3.2
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate,
GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced,
GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect,
GL_AMD_performance_monitor, GL_AMD_pinned_memory,
GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer,
GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
GL_ARB_bindless_texture, GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_color_buffer_float,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
GL_ARB_shading_language_packing, GL_ARB_sparse_buffer,
GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync,
GL_ARB_tessellation_shader, GL_ARB_texture_barrier,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float,
GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_meminfo,
GL_ATI_texture_float, GL_ATI_texture_mirror_once,
GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr,
GL_EXT_blend_equation_separate, GL_EXT_demote_to_helper_invocation,
GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_memory_object, GL_EXT_memory_object_fd,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd,
GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store,
GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical,
GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays,
GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y,
GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
GL_MESA_texture_signed_rgba, GL_NVX_gpu_memory_info,
GL_NV_alpha_to_coverage_dither_control, GL_NV_compute_shader_derivatives,
GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp,
GL_NV_packed_depth_stencil, GL_NV_shader_atomic_int64,
GL_NV_texture_barrier, GL_NV_vdpau_interop, GL_OES_EGL_image, GL_S3_s3tc
OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.3.2
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate,
GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced,
GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor,
GL_AMD_pinned_memory, GL_AMD_query_buffer_object,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility,
GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
GL_ARB_bindless_texture, GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_include, GL_ARB_shading_language_packing,
GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_spirv_extensions,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float,
GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate,
GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_meminfo,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture, GL_EXT_demote_to_helper_invocation,
GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_memory_object, GL_EXT_memory_object_fd,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_specular_color,
GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store,
GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_INTEL_blackhole_render,
GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y,
GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NVX_gpu_memory_info,
GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_clamp,
GL_NV_fog_distance, GL_NV_half_float, GL_NV_light_max_exponent,
GL_NV_packed_depth_stencil, GL_NV_primitive_restart,
GL_NV_shader_atomic_int64, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vdpau_interop,
GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.3.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
GL_AMD_framebuffer_multisample_advanced, GL_AMD_performance_monitor,
GL_ANDROID_extension_pack_es31a, GL_ANGLE_pack_reverse_row_order,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_texture_max_level, GL_EXT_EGL_image_storage,
GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control,
GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float,
GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
GL_EXT_copy_image, GL_EXT_demote_to_helper_invocation, GL_EXT_depth_clamp,
GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query,
GL_EXT_draw_buffers, GL_EXT_draw_buffers_indexed,
GL_EXT_draw_elements_base_vertex, GL_EXT_draw_instanced,
GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size,
GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range,
GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays,
GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp,
GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra,
GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control,
GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions,
GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks,
GL_EXT_shader_samples_identical, GL_EXT_tessellation_point_size,
GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp,
GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_s3tc_srgb,
GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_format_BGRA8888, GL_EXT_texture_mirror_clamp_to_edge,
GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg,
GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod,
GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_view,
GL_EXT_unpack_subimage, GL_EXT_window_rectangles,
GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_bgra,
GL_MESA_framebuffer_flip_y, GL_MESA_shader_integer_functions,
GL_NV_alpha_to_coverage_dither_control, GL_NV_compute_shader_derivatives,
GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments,
GL_NV_image_formats, GL_NV_pixel_buffer_object, GL_NV_read_buffer,
GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
GL_OES_EGL_image, GL_OES_EGL_image_external,
GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync,
GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24,
GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_geometry_point_size, GL_OES_geometry_shader,
GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
GL_OES_sample_variables, GL_OES_shader_image_atomic,
GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer,
GL_OES_texture_cube_map_array, GL_OES_texture_float,
GL_OES_texture_float_linear, GL_OES_texture_half_float,
GL_OES_texture_half_float_linear, GL_OES_texture_npot,
GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float,
GL_OES_viewport_array
136 GLX Visuals
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x03b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x03c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x230 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x231 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x232 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x233 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x236 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x237 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x238 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x239 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x23c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x23d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x23e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x23f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x242 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x243 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x245 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x246 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x247 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x248 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x249 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x24a 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x24b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x24c 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x24d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x24e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x24f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x250 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x251 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x252 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x253 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x254 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x255 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x256 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x257 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x258 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x259 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x25a 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x25b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x25c 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x25d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x25e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x25f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x260 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x261 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x262 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x263 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x264 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x265 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x266 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x267 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x268 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x269 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x26a 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x26b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x26c 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x26d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x26e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x26f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x270 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x271 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x272 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x273 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x274 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x275 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x276 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x277 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x278 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x279 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x27a 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x27b 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x27c 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x27d 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x27e 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x27f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x280 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x281 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x282 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x283 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x284 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x285 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x286 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x287 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x288 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x289 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x28a 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x28b 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x28c 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x28d 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x28e 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x28f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x290 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x291 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x292 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x293 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x294 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x295 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x296 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x297 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x298 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x299 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x29a 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x29b 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x29c 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x29d 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x29e 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x29f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x2a0 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x2a1 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x2a2 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x2a3 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x2a4 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x2a5 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x2a6 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x2a7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x2a8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x2a9 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x2aa 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x2ab 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x2ac 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x2ad 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x2ae 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x2af 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x2b0 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x2b1 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x2b2 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x2b3 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x2b4 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x06b 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x234 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x235 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x23a 32 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x23b 32 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x240 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x241 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x244 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
324 GLXFBConfigs:
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x06c 0 tc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 0 0 None
0x06d 0 tc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 0 0 None
0x06e 0 dc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 0 0 None
0x06f 0 dc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 0 0 None
0x070 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None
0x071 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None
0x072 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None
0x073 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 0 0 None
0x074 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None
0x075 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None
0x076 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None
0x077 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 0 0 None
0x078 0 tc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 2 1 None
0x079 0 tc 0 32 0 r . . 10 10 10 2 . . 0 0 0 0 0 0 0 2 1 None
0x07a 0 dc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 2 1 None
0x07b 0 dc 0 32 0 r . . 10 10 10 2 . . 0 0 0 0 0 0 0 2 1 None
0x07c 0 tc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 4 1 None
0x07d 0 tc 0 32 0 r . . 10 10 10 2 . . 0 0 0 0 0 0 0 4 1 None
0x07e 0 dc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 4 1 None
0x07f 0 dc 0 32 0 r . . 10 10 10 2 . . 0 0 0 0 0 0 0 4 1 None
0x080 0 tc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 8 1 None
0x081 0 tc 0 32 0 r . . 10 10 10 2 . . 0 0 0 0 0 0 0 8 1 None
0x082 0 dc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 8 1 None
0x083 0 dc 0 32 0 r . . 10 10 10 2 . . 0 0 0 0 0 0 0 8 1 None
0x084 0 tc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 2 1 None
0x085 0 tc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 2 1 None
0x086 0 dc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 2 1 None
0x087 0 dc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 2 1 None
0x088 0 tc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 4 1 None
0x089 0 tc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 4 1 None
0x08a 0 dc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 4 1 None
0x08b 0 dc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 4 1 None
0x08c 0 tc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 8 1 None
0x08d 0 tc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 8 1 None
0x08e 0 dc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 8 1 None
0x08f 0 dc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 8 1 None
0x090 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 2 1 None
0x091 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 2 1 None
0x092 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 2 1 None
0x093 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 2 1 None
0x094 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 4 1 None
0x095 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 4 1 None
0x096 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 4 1 None
0x097 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 4 1 None
0x098 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 8 1 None
0x099 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 8 1 None
0x09a 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 0 0 0 0 0 8 1 None
0x09b 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 0 0 0 0 0 8 1 None
0x09c 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 2 1 None
0x09d 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 2 1 None
0x09e 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 2 1 None
0x09f 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 2 1 None
0x0a0 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 4 1 None
0x0a1 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 4 1 None
0x0a2 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 4 1 None
0x0a3 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 4 1 None
0x0a4 0 tc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 8 1 None
0x0a5 0 tc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 8 1 None
0x0a6 0 dc 0 32 0 r y . 10 10 10 2 . . 0 24 8 0 0 0 0 8 1 None
0x0a7 0 dc 0 32 0 r . . 10 10 10 2 . . 0 24 8 0 0 0 0 8 1 None
0x0a8 0 tc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 0 0 None
0x0a9 0 tc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 0 0 None
0x0aa 0 dc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 0 0 None
0x0ab 0 dc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 0 0 None
0x0ac 0 tc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 0 0 None
0x0ad 0 tc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 0 0 None
0x0ae 0 dc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 0 0 None
0x0af 0 dc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 0 0 None
0x0b0 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 0 0 None
0x0b1 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 0 0 None
0x0b2 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 0 0 None
0x0b3 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 0 0 None
0x0b4 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 0 0 None
0x0b5 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 0 0 None
0x0b6 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 0 0 None
0x0b7 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 0 0 None
0x0b8 0 tc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 2 1 None
0x0b9 0 tc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 2 1 None
0x0ba 0 dc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 2 1 None
0x0bb 0 dc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 2 1 None
0x0bc 0 tc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 4 1 None
0x0bd 0 tc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 4 1 None
0x0be 0 dc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 4 1 None
0x0bf 0 dc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 4 1 None
0x0c0 0 tc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 8 1 None
0x0c1 0 tc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 8 1 None
0x0c2 0 dc 0 30 0 r y . 10 10 10 0 . . 0 0 0 0 0 0 0 8 1 None
0x0c3 0 dc 0 30 0 r . . 10 10 10 0 . . 0 0 0 0 0 0 0 8 1 None
0x0c4 0 tc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 2 1 None
0x0c5 0 tc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 2 1 None
0x0c6 0 dc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 2 1 None
0x0c7 0 dc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 2 1 None
0x0c8 0 tc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 4 1 None
0x0c9 0 tc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 4 1 None
0x0ca 0 dc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 4 1 None
0x0cb 0 dc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 4 1 None
0x0cc 0 tc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 8 1 None
0x0cd 0 tc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 8 1 None
0x0ce 0 dc 0 30 0 r y . 10 10 10 0 . . 0 16 0 0 0 0 0 8 1 None
0x0cf 0 dc 0 30 0 r . . 10 10 10 0 . . 0 16 0 0 0 0 0 8 1 None
0x0d0 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 2 1 None
0x0d1 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 2 1 None
0x0d2 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 2 1 None
0x0d3 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 2 1 None
0x0d4 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 4 1 None
0x0d5 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 4 1 None
0x0d6 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 4 1 None
0x0d7 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 4 1 None
0x0d8 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 8 1 None
0x0d9 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 8 1 None
0x0da 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 0 0 0 0 0 8 1 None
0x0db 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 0 0 0 0 0 8 1 None
0x0dc 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 2 1 None
0x0dd 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 2 1 None
0x0de 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 2 1 None
0x0df 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 2 1 None
0x0e0 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 4 1 None
0x0e1 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 4 1 None
0x0e2 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 4 1 None
0x0e3 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 4 1 None
0x0e4 0 tc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 8 1 None
0x0e5 0 tc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 8 1 None
0x0e6 0 dc 0 30 0 r y . 10 10 10 0 . . 0 24 8 0 0 0 0 8 1 None
0x0e7 0 dc 0 30 0 r . . 10 10 10 0 . . 0 24 8 0 0 0 0 8 1 None
0x0e8 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0e9 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0ea 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0eb 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0ec 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0ed 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0ee 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x0ef 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x0f1 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x0f2 32 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x0f3 32 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 0 0 None
0x0f4 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x0f5 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x0f6 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x0f7 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x0f8 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x0f9 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 0 0 None
0x0fa 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0fb 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0fc 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0fd 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0fe 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0ff 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x100 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x101 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x102 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x103 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x104 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x105 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x106 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x107 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x108 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x109 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x10a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x10b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x10c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x10d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x10e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x10f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 2 1 None
0x110 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x111 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x112 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x113 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 4 1 None
0x114 24 tc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x115 24 tc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x116 24 dc 0 32 0 r y . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x117 24 dc 0 32 0 r . . 8 8 8 8 . . 0 16 0 0 0 0 0 8 1 None
0x118 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x119 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x11a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x11b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 2 1 None
0x11c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x11d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x11e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x11f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 4 1 None
0x120 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x121 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x122 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x123 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 0 0 0 0 0 8 1 None
0x124 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x125 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x126 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x127 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x128 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x129 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x12a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x12b 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x12c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x12d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x12e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x12f 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x130 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x131 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x132 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x133 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x134 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x135 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x136 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x137 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 0 0 None
0x138 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x139 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x13a 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x13b 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None
0x13c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x13d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x13e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x13f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x140 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x141 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x142 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x143 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x144 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x145 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x146 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x147 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x148 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x149 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x14a 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x14b 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x14c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x14d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x14e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x14f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 2 1 None
0x150 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x151 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x152 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x153 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 4 1 None
0x154 24 tc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x155 24 tc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x156 24 dc 0 24 0 r y . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x157 24 dc 0 24 0 r . . 8 8 8 0 . . 0 16 0 0 0 0 0 8 1 None
0x158 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x159 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x15a 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x15b 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 2 1 None
0x15c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x15d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x15e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x15f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 4 1 None
0x160 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x161 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x162 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x163 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 8 1 None
0x164 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x165 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x166 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x167 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x168 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x169 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x16a 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x16b 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x16c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x16d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x16e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x16f 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x170 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x171 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x172 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x173 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x174 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x175 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x176 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x177 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x178 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 None
0x179 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 None
0x17a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 None
0x17b 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 0 0 None
0x17c 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x17d 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x17e 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x17f 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x180 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 None
0x181 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 None
0x182 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 None
0x183 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 None
0x184 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x185 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x186 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x187 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x188 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
0x189 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
0x18a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
0x18b 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
0x18c 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 None
0x18d 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 None
0x18e 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 None
0x18f 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 None
0x190 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x191 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x192 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x193 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x194 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
0x195 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
0x196 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
0x197 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
0x198 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 None
0x199 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 None
0x19a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 None
0x19b 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 2 1 None
0x19c 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 None
0x19d 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 None
0x19e 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 None
0x19f 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 4 1 None
0x1a0 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 None
0x1a1 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 None
0x1a2 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 None
0x1a3 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 0 0 0 0 0 8 1 None
0x1a4 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 None
0x1a5 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 None
0x1a6 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 None
0x1a7 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 2 1 None
0x1a8 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 None
0x1a9 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 None
0x1aa 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 None
0x1ab 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 4 1 None
0x1ac 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 None
0x1ad 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 None
0x1ae 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 None
0x1af 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 8 1 None
'DISPLAY' environment variable not set... skipping surface info
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.204
Instance Extensions: count = 19
===============================
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Layers: count = 14
==================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 0
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 0
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 0
VK_LAYER_KHRONOS_profiles (Khronos Profiles layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_KHRONOS_synchronization2 (Khronos Synchronization2 layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_KHR_synchronization2 : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_KHR_synchronization2 : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_KHR_synchronization2 : extension revision 1
VK_LAYER_KHRONOS_timeline_semaphore (Khronos timeline Semaphore layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_KHR_timeline_semaphore : extension revision 0
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_KHR_timeline_semaphore : extension revision 0
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_KHR_timeline_semaphore : extension revision 0
VK_LAYER_KHRONOS_validation (Khronos Validation Layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 3
VK_EXT_debug_report : extension revision 9
VK_EXT_debug_utils : extension revision 1
VK_EXT_validation_features : extension revision 2
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 3
VK_EXT_debug_marker : extension revision 4
VK_EXT_tooling_info : extension revision 1
VK_EXT_validation_cache : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 3
VK_EXT_debug_marker : extension revision 4
VK_EXT_tooling_info : extension revision 1
VK_EXT_validation_cache : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 3
VK_EXT_debug_marker : extension revision 4
VK_EXT_tooling_info : extension revision 1
VK_EXT_validation_cache : extension revision 1
VK_LAYER_LUNARG_api_dump (LunarG API dump layer) Vulkan version 1.3.204, layer version 2:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_demo_layer (LunarG Validation Layer Factory Layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 1
VK_EXT_debug_report : extension revision 6
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_debug_marker : extension revision 4
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_debug_marker : extension revision 4
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_debug_marker : extension revision 4
VK_LAYER_LUNARG_device_simulation (LunarG device simulation layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_gfxreconstruct (GFXReconstruct Capture Layer Version 0.9.11-unknown) Vulkan version 1.3.204, layer version 36875:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_monitor (Execution Monitoring Layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_screenshot (LunarG image capture layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_tooling_info : extension revision 1
VK_LAYER_LUNARG_starter_layer (LunarG Validation Layer Factory Layer) Vulkan version 1.3.204, layer version 1:
Layer Extensions: count = 1
VK_EXT_debug_report : extension revision 6
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 1
VK_EXT_debug_marker : extension revision 4
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 1
VK_EXT_debug_marker : extension revision 4
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 1
VK_EXT_debug_marker : extension revision 4
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 0
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 0
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 0
VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1:
Layer Extensions: count = 0
Devices: count = 3
GPU id = 0 (AMD Radeon RX 6700 XT (RADV NAVI22))
Layer-Device Extensions: count = 0
GPU id = 1 (llvmpipe (LLVM 14.0.6, 256 bits))
Layer-Device Extensions: count = 0
GPU id = 2 (AMD Radeon Graphics (RADV GFX1036))
Layer-Device Extensions: count = 0
Device Groups:
==============
Group 0:
Properties:
physicalDevices: count = 1
llvmpipe (LLVM 14.0.6, 256 bits) (ID: 0)
subsetAllocation = 0
Present Capabilities:
llvmpipe (LLVM 14.0.6, 256 bits) (ID: 0):
Can present images from the following devices: count = 1
llvmpipe (LLVM 14.0.6, 256 bits) (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Group 1:
Properties:
physicalDevices: count = 1
AMD Radeon Graphics (RADV GFX1036) (ID: 0)
subsetAllocation = 0
Present Capabilities:
AMD Radeon Graphics (RADV GFX1036) (ID: 0):
Can present images from the following devices: count = 1
AMD Radeon Graphics (RADV GFX1036) (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Group 2:
Properties:
physicalDevices: count = 1
AMD Radeon RX 6700 XT (RADV NAVI22) (ID: 0)
subsetAllocation = 0
Present Capabilities:
AMD Radeon RX 6700 XT (RADV NAVI22) (ID: 0):
Can present images from the following devices: count = 1
AMD Radeon RX 6700 XT (RADV NAVI22) (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4206822 (1.3.230)
driverVersion = 92286982 (0x5803006)
vendorID = 0x1002
deviceID = 0x73df
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = AMD Radeon RX 6700 XT (RADV NAVI22)
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 4294967295
maxUniformBufferRange = 4294967295
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 256
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 65536
bufferImageGranularity = 0x00000001
sparseAddressSpaceSize = 0xfffffffc
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 8388606
maxPerStageDescriptorUniformBuffers = 8388606
maxPerStageDescriptorStorageBuffers = 8388606
maxPerStageDescriptorSampledImages = 8388606
maxPerStageDescriptorStorageImages = 8388606
maxPerStageDescriptorInputAttachments = 8388606
maxPerStageResources = 8388606
maxDescriptorSetSamplers = 8388606
maxDescriptorSetUniformBuffers = 8388606
maxDescriptorSetUniformBuffersDynamic = 16
maxDescriptorSetStorageBuffers = 8388606
maxDescriptorSetStorageBuffersDynamic = 8
maxDescriptorSetSampledImages = 8388606
maxDescriptorSetStorageImages = 8388606
maxDescriptorSetInputAttachments = 8388606
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 4294967295
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 127
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 256
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 8388606
maxComputeSharedMemorySize = 65536
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32767
viewportSubPixelBits = 8
minMemoryMapAlignment = 4096
minTexelBufferOffsetAlignment = 0x00000004
minUniformBufferOffsetAlignment = 0x00000004
minStorageBufferOffsetAlignment = 0x00000004
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 1024
framebufferColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferStencilSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferNoAttachmentsSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageIntegerSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageStencilSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
storageImageSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 10
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
8191.88
lineWidthRange: count = 2
0
8191.88
pointSizeGranularity = 0.125
lineWidthGranularity = 0.125
strictLines = false
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000001
optimalBufferCopyRowPitchAlignment = 0x00000001
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = true
residencyAlignedMipSize = false
residencyNonResidentStrict = true
VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
maxGeometryCount = 16777215
maxInstanceCount = 16777215
maxPrimitiveCount = 536870911
maxPerStageDescriptorAccelerationStructures = 8388606
maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 8388606
maxDescriptorSetAccelerationStructures = 8388606
maxDescriptorSetUpdateAfterBindAccelerationStructures = 8388606
minAccelerationStructureScratchOffsetAlignment = 128
VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
primitiveOverestimationSize = 0
maxExtraPrimitiveOverestimationSize = 0
extraPrimitiveOverestimationSizeGranularity = 0
primitiveUnderestimation = false
conservativePointAndLineRasterization = false
degenerateTrianglesRasterized = true
degenerateLinesRasterized = false
fullyCoveredFragmentShaderInputVariable = false
conservativeRasterizationPostDepthCoverage = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4096
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
maxDiscardRectangles = 4
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 22.3.6
conformanceVersion = 1.3.0.0
VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
hasPrimary = true
hasRender = true
primaryMajor = 226
primaryMinor = 0
renderMajor = 226
renderMinor = 128
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
minFragmentShadingRateAttachmentTexelSize:
width = 8
height = 8
maxFragmentShadingRateAttachmentTexelSize:
width = 8
height = 8
maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
primitiveFragmentShadingRateWithMultipleViewports = true
layeredShadingRateAttachments = false
fragmentShadingRateNonTrivialCombinerOps = true
maxFragmentSize:
width = 2
height = 2
maxFragmentSizeAspectRatio = 2
maxFragmentShadingRateCoverageSamples = 32
maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_8_BIT
fragmentShadingRateWithShaderDepthStencilWrites = false
fragmentShadingRateWithSampleMask = true
fragmentShadingRateWithShaderSampleMask = false
fragmentShadingRateWithConservativeRasterization = true
fragmentShadingRateWithFragmentShaderInterlock = false
fragmentShadingRateWithCustomSampleLocations = false
fragmentShadingRateStrictMultiplyCombiner = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 4194304
maxPerStageDescriptorInlineUniformBlocks = 134217728
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 4
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xfffffffc
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
pciDomain = 0
pciBus = 3
pciDevice = 0
pciFunction = 0
VkPhysicalDevicePerformanceQueryPropertiesKHR:
----------------------------------------------
allowCommandBufferQueryCopies = false
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000004
robustUniformBufferAccessSizeAlignment = 0x00000004
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = true
integerDotProduct16BitSignedAccelerated = true
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 64
supportedStages: count = 10
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
SHADER_STAGE_TASK_BIT_NV
SHADER_STAGE_MESH_BIT_NV
supportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = true
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 32
maxSubgroupSize = 64
maxComputeWorkgroupSubgroups = 4294967295
requiredSubgroupSizeStages: count = 2
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000004
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000004
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = true
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 64
subgroupSupportedStages: count = 10
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
SHADER_STAGE_TASK_BIT_NV
SHADER_STAGE_MESH_BIT_NV
subgroupSupportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = true
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 22.3.6
conformanceVersion = 1.3.0.0
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 32
maxSubgroupSize = 64
maxComputeWorkgroupSubgroups = 4294967295
requiredSubgroupSizeStages: count = 2
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL
maxInlineUniformBlockSize = 4194304
maxPerStageDescriptorInlineUniformBlocks = 134217728
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
maxInlineUniformTotalSize = 65535
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = true
integerDotProduct16BitSignedAccelerated = true
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000004
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000004
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xfffffffc
Device Extensions: count = 151
VK_AMD_buffer_marker : extension revision 1
VK_AMD_device_coherent_memory : extension revision 1
VK_AMD_draw_indirect_count : extension revision 2
VK_AMD_gcn_shader : extension revision 1
VK_AMD_gpu_shader_half_float : extension revision 2
VK_AMD_gpu_shader_int16 : extension revision 2
VK_AMD_memory_overallocation_behavior : extension revision 1
VK_AMD_mixed_attachment_samples : extension revision 1
VK_AMD_shader_ballot : extension revision 1
VK_AMD_shader_core_properties : extension revision 2
VK_AMD_shader_core_properties2 : extension revision 1
VK_AMD_shader_explicit_vertex_parameter : extension revision 1
VK_AMD_shader_fragment_mask : extension revision 1
VK_AMD_shader_image_load_store_lod : extension revision 1
VK_AMD_shader_trinary_minmax : extension revision 1
VK_AMD_texture_gather_bias_lod : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_buffer_device_address : extension revision 2
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_conservative_rasterization : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 1
VK_EXT_display_control : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_dma_buf : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_global_priority_query : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_drm_format_modifier : extension revision 2
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_view_min_lod : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_load_store_op_none : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_mutable_descriptor_type : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pci_bus_info : extension revision 2
VK_EXT_physical_device_drm : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_image_atomic_int64 : extension revision 1
VK_EXT_shader_module_identifier : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_GOOGLE_user_type : extension revision 1
VK_INTEL_shader_integer_functions2 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_acceleration_structure : extension revision 13
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_deferred_host_operations : extension revision 4
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_fragment_shading_rate : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_global_priority : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_multiview : extension revision 1
VK_KHR_performance_query : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_ray_query : extension revision 1
VK_KHR_ray_tracing_maintenance1 : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_workgroup_memory_explicit_layout : extension revision 1
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VK_NV_compute_shader_derivatives : extension revision 1
VK_VALVE_mutable_descriptor_type : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
timestampValidBits = 64
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 4
priorities: count = 16
128
256
512
1024
0
0
0
0
0
0
0
0
0
0
0
0
queueProperties[1]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 4
queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
timestampValidBits = 64
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 4
priorities: count = 16
128
256
512
1024
0
0
0
0
0
0
0
0
0
0
0
0
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 33261017088 (0x7be82d800) (30.98 GiB)
budget = 33248811008 (0x7bdc89800) (30.97 GiB)
usage = 0 (0x00000000) (0.00 B)
flags:
None
memoryHeaps[1]:
size = 12868124672 (0x2ff000000) (11.98 GiB)
budget = 12818305024 (0x2fc07d000) (11.94 GiB)
usage = 0 (0x00000000) (0.00 B)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 9
memoryTypes[0]:
heapIndex = 1
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[1]:
heapIndex = 1
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[2]:
heapIndex = 0
propertyFlags = 0x0006: count = 2
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[4]:
heapIndex = 0
propertyFlags = 0x000e: count = 3
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[5]:
heapIndex = 1
propertyFlags = 0x00c1: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[6]:
heapIndex = 0
propertyFlags = 0x00c6: count = 4
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[7]:
heapIndex = 1
propertyFlags = 0x00c7: count = 5
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[8]:
heapIndex = 0
propertyFlags = 0x00ce: count = 5
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = false
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = true
shaderResourceMinLod = true
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = true
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = true
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = true
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
accelerationStructure = true
accelerationStructureCaptureReplay = false
accelerationStructureIndirectBuild = false
accelerationStructureHostCommands = false
descriptorBindingAccelerationStructureUpdateAfterBind = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
pipelineFragmentShadingRate = true
primitiveFragmentShadingRate = true
attachmentFragmentShadingRate = true
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
globalPriorityQuery = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
minLod = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = false
bresenhamLines = true
smoothLines = false
stippledRectangularLines = false
stippledBresenhamLines = true
stippledSmoothLines = false
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDevicePerformanceQueryFeaturesKHR:
--------------------------------------------
performanceCounterQueryPools = true
performanceCounterMultipleQueryPools = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = false
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
rayQuery = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = true
shaderBufferFloat64AtomicMinMax = true
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = true
shaderSharedFloat64AtomicMinMax = true
shaderImageFloat32AtomicMinMax = true
sparseImageFloat32AtomicMinMax = true
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = false
shaderBufferFloat64Atomics = true
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = true
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = false
sparseImageFloat32Atomics = true
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
shaderImageInt64Atomics = true
sparseImageInt64Atomics = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
shaderSubgroupUniformControlFlow = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = true
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
workgroupMemoryExplicitLayout = true
workgroupMemoryExplicitLayoutScalarBlockLayout = true
workgroupMemoryExplicitLayout8BitAccess = true
workgroupMemoryExplicitLayout16BitAccess = true
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true
GPU1:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4206822 (1.3.230)
driverVersion = 1 (0x0001)
vendorID = 0x10005
deviceID = 0x0000
deviceType = PHYSICAL_DEVICE_TYPE_CPU
deviceName = llvmpipe (LLVM 14.0.6, 256 bits)
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 4096
maxImageDimensionCube = 32768
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 134217728
maxPushConstantsSize = 128
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 32768
bufferImageGranularity = 0x00000040
sparseAddressSpaceSize = 0x00000000
maxBoundDescriptorSets = 8
maxPerStageDescriptorSamplers = 32
maxPerStageDescriptorUniformBuffers = 15
maxPerStageDescriptorStorageBuffers = 32
maxPerStageDescriptorSampledImages = 128
maxPerStageDescriptorStorageImages = 64
maxPerStageDescriptorInputAttachments = 8
maxPerStageResources = 128
maxDescriptorSetSamplers = 32768
maxDescriptorSetUniformBuffers = 256
maxDescriptorSetUniformBuffersDynamic = 256
maxDescriptorSetStorageBuffers = 256
maxDescriptorSetStorageBuffersDynamic = 256
maxDescriptorSetSampledImages = 256
maxDescriptorSetStorageImages = 256
maxDescriptorSetInputAttachments = 256
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 128
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 2
maxFragmentCombinedOutputResources = 104
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 4
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32768
viewportSubPixelBits = 0
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000010
minUniformBufferOffsetAlignment = 0x00000010
minStorageBufferOffsetAlignment = 0x00000010
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferNoAttachmentsSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageIntegerSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
storageImageSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 1
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
255
lineWidthRange: count = 2
1
255
pointSizeGranularity = 0.125
lineWidthGranularity = 0.0078125
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000080
optimalBufferCopyRowPitchAlignment = 0x00000080
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = false
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 32768
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 22.3.6 (LLVM 14.0.6)
conformanceVersion = 1.3.1.1
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
VkPhysicalDeviceIDProperties:
-----------------------------
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 8
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
maxDescriptorSetInlineUniformBlocks = 8
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xffffffff
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000001
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 8
supportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
supportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = false
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 8
maxSubgroupSize = 8
maxComputeWorkgroupSubgroups = 32
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 8
subgroupSupportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
subgroupSupportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = false
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 22.3.6 (LLVM 14.0.6)
conformanceVersion = 1.3.1.1
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 8
maxSubgroupSize = 8
maxComputeWorkgroupSubgroups = 32
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 8
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
maxDescriptorSetInlineUniformBlocks = 8
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8
maxInlineUniformTotalSize = 262144
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xffffffff
Device Extensions: count = 101
VK_ARM_rasterization_order_attachment_access : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_host : extension revision 1
VK_EXT_graphics_pipeline_library : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_multisampled_render_to_single_sampled : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_rasterization_order_attachment_access : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
timestampValidBits = 64
present support = false
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
memoryHeaps[0]:
size = 2147483648 (0x80000000) (2.00 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = false
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = false
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = false
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = false
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = false
sparseBinding = false
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = false
inheritedQueries = false
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = true
stippledBresenhamLines = true
stippledSmoothLines = true
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = true
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = false
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = false
shaderBufferFloat64AtomicMinMax = false
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = false
shaderSharedFloat64AtomicMinMax = false
shaderImageFloat32AtomicMinMax = false
sparseImageFloat32AtomicMinMax = false
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = true
shaderBufferFloat64Atomics = false
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = false
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = true
sparseImageFloat32Atomics = false
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = false
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = false
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true
GPU2:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4206822 (1.3.230)
driverVersion = 92286982 (0x5803006)
vendorID = 0x1002
deviceID = 0x164e
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = AMD Radeon Graphics (RADV GFX1036)
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 4294967295
maxUniformBufferRange = 4294967295
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 256
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 65536
bufferImageGranularity = 0x00000001
sparseAddressSpaceSize = 0xfffffffc
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 8388606
maxPerStageDescriptorUniformBuffers = 8388606
maxPerStageDescriptorStorageBuffers = 8388606
maxPerStageDescriptorSampledImages = 8388606
maxPerStageDescriptorStorageImages = 8388606
maxPerStageDescriptorInputAttachments = 8388606
maxPerStageResources = 8388606
maxDescriptorSetSamplers = 8388606
maxDescriptorSetUniformBuffers = 8388606
maxDescriptorSetUniformBuffersDynamic = 16
maxDescriptorSetStorageBuffers = 8388606
maxDescriptorSetStorageBuffersDynamic = 8
maxDescriptorSetSampledImages = 8388606
maxDescriptorSetStorageImages = 8388606
maxDescriptorSetInputAttachments = 8388606
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 4294967295
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 127
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 256
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 8388606
maxComputeSharedMemorySize = 65536
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32767
viewportSubPixelBits = 8
minMemoryMapAlignment = 4096
minTexelBufferOffsetAlignment = 0x00000004
minUniformBufferOffsetAlignment = 0x00000004
minStorageBufferOffsetAlignment = 0x00000004
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 1024
framebufferColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferStencilSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
framebufferNoAttachmentsSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageIntegerSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageDepthSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
sampledImageStencilSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
storageImageSampleCounts: count = 4
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 10
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
8191.88
lineWidthRange: count = 2
0
8191.88
pointSizeGranularity = 0.125
lineWidthGranularity = 0.125
strictLines = false
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000001
optimalBufferCopyRowPitchAlignment = 0x00000001
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = true
residencyAlignedMipSize = false
residencyNonResidentStrict = true
VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
maxGeometryCount = 16777215
maxInstanceCount = 16777215
maxPrimitiveCount = 536870911
maxPerStageDescriptorAccelerationStructures = 8388606
maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 8388606
maxDescriptorSetAccelerationStructures = 8388606
maxDescriptorSetUpdateAfterBindAccelerationStructures = 8388606
minAccelerationStructureScratchOffsetAlignment = 128
VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
primitiveOverestimationSize = 0
maxExtraPrimitiveOverestimationSize = 0
extraPrimitiveOverestimationSizeGranularity = 0
primitiveUnderestimation = false
conservativePointAndLineRasterization = false
degenerateTrianglesRasterized = true
degenerateLinesRasterized = false
fullyCoveredFragmentShaderInputVariable = false
conservativeRasterizationPostDepthCoverage = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4096
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
maxDiscardRectangles = 4
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 22.3.6
conformanceVersion = 1.3.0.0
VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
hasPrimary = true
hasRender = true
primaryMajor = 226
primaryMinor = 1
renderMajor = 226
renderMinor = 129
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
minFragmentShadingRateAttachmentTexelSize:
width = 8
height = 8
maxFragmentShadingRateAttachmentTexelSize:
width = 8
height = 8
maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
primitiveFragmentShadingRateWithMultipleViewports = true
layeredShadingRateAttachments = false
fragmentShadingRateNonTrivialCombinerOps = true
maxFragmentSize:
width = 2
height = 2
maxFragmentSizeAspectRatio = 2
maxFragmentShadingRateCoverageSamples = 32
maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_8_BIT
fragmentShadingRateWithShaderDepthStencilWrites = true
fragmentShadingRateWithSampleMask = true
fragmentShadingRateWithShaderSampleMask = false
fragmentShadingRateWithConservativeRasterization = true
fragmentShadingRateWithFragmentShaderInterlock = false
fragmentShadingRateWithCustomSampleLocations = false
fragmentShadingRateStrictMultiplyCombiner = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 4194304
maxPerStageDescriptorInlineUniformBlocks = 134217728
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 4
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xfffffffc
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
pciDomain = 0
pciBus = 22
pciDevice = 0
pciFunction = 0
VkPhysicalDevicePerformanceQueryPropertiesKHR:
----------------------------------------------
allowCommandBufferQueryCopies = false
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000004
robustUniformBufferAccessSizeAlignment = 0x00000004
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = true
integerDotProduct16BitSignedAccelerated = true
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 64
supportedStages: count = 10
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
SHADER_STAGE_TASK_BIT_NV
SHADER_STAGE_MESH_BIT_NV
supportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = true
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 32
maxSubgroupSize = 64
maxComputeWorkgroupSubgroups = 4294967295
requiredSubgroupSizeStages: count = 2
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000004
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000004
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = true
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 64
subgroupSupportedStages: count = 10
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
SHADER_STAGE_TASK_BIT_NV
SHADER_STAGE_MESH_BIT_NV
subgroupSupportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = true
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 8
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 22369621
maxMemoryAllocationSize = 0xfffffffc
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_RADV
driverName = radv
driverInfo = Mesa 22.3.6
conformanceVersion = 1.3.0.0
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 8388606
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 8388606
maxPerStageDescriptorUpdateAfterBindSampledImages = 8388606
maxPerStageDescriptorUpdateAfterBindStorageImages = 8388606
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
maxPerStageUpdateAfterBindResources = 8388606
maxDescriptorSetUpdateAfterBindSamplers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffers = 8388606
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 8388606
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 8388606
maxDescriptorSetUpdateAfterBindStorageImages = 8388606
maxDescriptorSetUpdateAfterBindInputAttachments = 8388606
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 32
maxSubgroupSize = 64
maxComputeWorkgroupSubgroups = 4294967295
requiredSubgroupSizeStages: count = 2
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL
maxInlineUniformBlockSize = 4194304
maxPerStageDescriptorInlineUniformBlocks = 134217728
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
maxDescriptorSetInlineUniformBlocks = 64
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 64
maxInlineUniformTotalSize = 65535
integerDotProduct8BitUnsignedAccelerated = true
integerDotProduct8BitSignedAccelerated = true
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = true
integerDotProduct4x8BitPackedSignedAccelerated = true
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = true
integerDotProduct16BitSignedAccelerated = true
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000004
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000004
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xfffffffc
Device Extensions: count = 151
VK_AMD_buffer_marker : extension revision 1
VK_AMD_device_coherent_memory : extension revision 1
VK_AMD_draw_indirect_count : extension revision 2
VK_AMD_gcn_shader : extension revision 1
VK_AMD_gpu_shader_half_float : extension revision 2
VK_AMD_gpu_shader_int16 : extension revision 2
VK_AMD_memory_overallocation_behavior : extension revision 1
VK_AMD_mixed_attachment_samples : extension revision 1
VK_AMD_shader_ballot : extension revision 1
VK_AMD_shader_core_properties : extension revision 2
VK_AMD_shader_core_properties2 : extension revision 1
VK_AMD_shader_explicit_vertex_parameter : extension revision 1
VK_AMD_shader_fragment_mask : extension revision 1
VK_AMD_shader_image_load_store_lod : extension revision 1
VK_AMD_shader_trinary_minmax : extension revision 1
VK_AMD_texture_gather_bias_lod : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_buffer_device_address : extension revision 2
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_conservative_rasterization : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_discard_rectangles : extension revision 1
VK_EXT_display_control : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_dma_buf : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_global_priority_query : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_drm_format_modifier : extension revision 2
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_view_min_lod : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_load_store_op_none : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_mutable_descriptor_type : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pci_bus_info : extension revision 2
VK_EXT_physical_device_drm : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_image_atomic_int64 : extension revision 1
VK_EXT_shader_module_identifier : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_GOOGLE_user_type : extension revision 1
VK_INTEL_shader_integer_functions2 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_acceleration_structure : extension revision 13
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_deferred_host_operations : extension revision 4
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_fragment_shading_rate : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_global_priority : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_multiview : extension revision 1
VK_KHR_performance_query : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_ray_query : extension revision 1
VK_KHR_ray_tracing_maintenance1 : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_workgroup_memory_explicit_layout : extension revision 1
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VK_NV_compute_shader_derivatives : extension revision 1
VK_VALVE_mutable_descriptor_type : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
timestampValidBits = 64
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 4
priorities: count = 16
128
256
512
1024
0
0
0
0
0
0
0
0
0
0
0
0
queueProperties[1]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 4
queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
timestampValidBits = 64
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 4
priorities: count = 16
128
256
512
1024
0
0
0
0
0
0
0
0
0
0
0
0
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 11265959936 (0x29f80e800) (10.49 GiB)
budget = 11245352960 (0x29e467800) (10.47 GiB)
usage = 0 (0x00000000) (0.00 B)
flags:
None
memoryHeaps[1]:
size = 22531928064 (0x53f01f000) (20.98 GiB)
budget = 22490701824 (0x53c8ce000) (20.95 GiB)
usage = 0 (0x00000000) (0.00 B)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 9
memoryTypes[0]:
heapIndex = 1
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[1]:
heapIndex = 1
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[2]:
heapIndex = 0
propertyFlags = 0x0006: count = 2
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[3]:
heapIndex = 1
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[4]:
heapIndex = 0
propertyFlags = 0x000e: count = 3
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[5]:
heapIndex = 1
propertyFlags = 0x00c1: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[6]:
heapIndex = 0
propertyFlags = 0x00c6: count = 4
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[7]:
heapIndex = 1
propertyFlags = 0x00c7: count = 5
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
memoryTypes[8]:
heapIndex = 0
propertyFlags = 0x00ce: count = 5
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D16_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
IMAGE_TILING_LINEAR:
color images
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = false
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = true
shaderResourceMinLod = true
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = true
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = true
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = true
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
accelerationStructure = true
accelerationStructureCaptureReplay = false
accelerationStructureIndirectBuild = false
accelerationStructureHostCommands = false
descriptorBindingAccelerationStructureUpdateAfterBind = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
pipelineFragmentShadingRate = true
primitiveFragmentShadingRate = true
attachmentFragmentShadingRate = true
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
globalPriorityQuery = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
minLod = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = false
bresenhamLines = true
smoothLines = false
stippledRectangularLines = false
stippledBresenhamLines = true
stippledSmoothLines = false
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDevicePerformanceQueryFeaturesKHR:
--------------------------------------------
performanceCounterQueryPools = true
performanceCounterMultipleQueryPools = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = false
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
rayQuery = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = true
shaderBufferFloat64AtomicMinMax = true
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = true
shaderSharedFloat64AtomicMinMax = true
shaderImageFloat32AtomicMinMax = true
sparseImageFloat32AtomicMinMax = true
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = false
shaderBufferFloat64Atomics = true
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = true
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = false
sparseImageFloat32Atomics = true
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
shaderImageInt64Atomics = true
sparseImageInt64Atomics = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
shaderSubgroupUniformControlFlow = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = true
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = false
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
workgroupMemoryExplicitLayout = true
workgroupMemoryExplicitLayoutScalarBlockLayout = true
workgroupMemoryExplicitLayout8BitAccess = true
workgroupMemoryExplicitLayout16BitAccess = true
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true